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Expiation Mods ([personal profile] expiationmods) wrote in [community profile] expiationlogs2023-07-13 02:36 pm

{EVENT #3} ADVERSITY 1665648.6754

INTO THE DESERT

MOD NOTES:

Please direct any questions to the corresponding comment below. Note that character decisions and actions taken on these prompts will affect future events, storylines, and relationships with other peoples of Expiation.

You can find the OOC poll here. Please pick from the corresponding options with the appropriate character journal. If you use a personal journal or a journal not part of Expiation, your votes will not be counted. Remember that if your character did something different than what is in the prompts given, leave a comment in the OOC poll entry and link to your comment in the option made available.

We will provide an IC post in exactly one week with the results of the poll that will wrap up the event. You may mingle on it if you like, but the most important purpose is to share the effects of character decisions on this event.

The various prompts are, of course, optional.


 

FOLLOW THE FAIRIES

     

On the morning of the 14th, Chosen will wake to the sound of loud clanging outside as what seems like a band of fairies has arrived to town. Most of them don’t talk, they simply stare expectantly as they float above the ground and gain the attention of the Chosen. If a character tries to speak to them, most will roll their eyes or shake their heads—some possibly using rude gestures to get their point across. They seem like they’re waiting for something, and their stubborn silence might be a problem for some of the more impatient Chosen. Characters who are nice to them might get some sass, or some eye rolling. Characters who are more impatient and try to yell, fight, or harm the fairies might find themselves… afflicted. They might not be able to hear for a while, they might not be able to see—maybe they’ll be floating in the air as if in a bubble, not able to move one way or another besides squirming and yelling at the cranky fairies. It could be a lesser affliction, too—maybe your allergies suddenly act up, or you have a massive cramp in your legs so that you can’t go anywhere. These effects don’t last long, though, only about ten or fifteen minutes. Their purpose isn’t to harm anyone, they’re just trying to tell the ruder Chosen to kindly fuck off. Other lesser status effects might happen—but the intention is never to harm, just to distract.

”Good grief, how did I end up with this job today…”

A larger fairy comes flying up, and the others surrounding him roll their eyes in even more exasperation than anything the Chosen would’ve gotten out of them. He sighs in an exaggerated way, before putting on what seems to be a fairy’s sort of version of a Customer Service Smile. When he speaks, he’s smiling but he sounds bored out of his mind:

”Today, we’re taking volunteers to a blighted area that needs to be recovered. You may keep whatever you find there… probably. And before you ask, we can’t do it ourselves. So, if everyone’s ready–”

The fairies behind him make a motion, almost like they’re unzipping a zipper. With a sound of tear, a hole appears in the air behind him, almost as if the scenery itself has been torn. A couple more fairies pull and stretch the tear until it’s big enough for the Chosen to walk through. If the Chosen to look through the tear, they can see that there’s a desert on the other side of it. It looks to be some kind of ruins, actually—but don’t wait too long.

”Please! We don’t have a all day.”

Mr. Expedition isn’t too happy with hesitation.

**NPC will be available for interaction at this point!



 

JOURNEY TO THE DESERT


When the Chosen step through, they find themselves in the middle of some desert ruins. There’s not much on the horizon to see other than sand, and an oasis that looks like it’s off in the distance. If characters try to exit the city and go further out, they’re stopped and find themselves teleported back somehow. The fairies give a little chuckle when it happens, so maybe it was them? They can’t go further into the desert than where they’re at right now. There are stone buildings, but there are also metal remains of structures scattered around the area—just about the size of Aldrip. There’s remnants of businesses, restaurants and houses. Some are standing, and some are only remembered by a single dining room table sitting in the middle of the sand.

"Well ? What are you waiting for? Go on, do your… thing. Be tourists! Snoop! Investigate! Engage! Or… whatever it is you do. But I’d be ready when it turns dark. Oh! You might come across people – wait, I meant beings that don’t seem quite right. They are harmless enough in the daylight, but at night? Well, I’d be careful, if I were you."

**NPC will be available for interaction at this point!



I. THERE'S SAND IN MY SHOES

     

Chosen who wander the ruins may note that it looks like some of the buildings were left in a hurry. Some of them look like people just disappeared from the inside— everything remains intact, as if nothing has been moved or taken out of the building. Plates out, covered with dust and sand, as if waiting for a lunch that’ll never come, or at the bar with liquor still in smaller shot glasses. Twinkies that have been unopened and are, somehow, inexplicably,, still good—

The remnants of the interiors are covered in thick layers of dust, but when they look inside, everything is painted. Everything is treated as a mural, from the inside walls to the outside. From religious figures, partial landscapes, and even some cartoon-looking characters—there’s a little bit of everything painted. Nothing seems to be just plain, almost as if the people who had lived there had considered everything a blank canvas. There may still be buckets of paint that characters find still hanging around, dried up from disuse, but still there. Beneath piles of rubble, the Chosen can find canvases, easels and other art supplies, most in various states of disrepair from age.

Besides paper used for art work, it doesn’t look like there’s much in the way of books or newspapers.Instead, they’re able to find something that looks almost like a smartwatch: sleek, with minimal interface, but when touched, they activate a few seconds of what looks like decayed hologram log.

We have to work together! We can’t let them separate us—

The hologram disappears. The Chosen can fiddle with this device and try to restore the hologram, but it just repeats the same distorted words over and over in a loop.

Besides the watches are what look like datapads that are found around the buildings as well. Touching them will cause the screen to flash in and out, almost as if there’s something wrong with their wiring. But words on a screen can be found intermittently—

Those bastards, they left us THEY LEFT

But wait… You feel a sudden chill down your neck. Are you being watched? Was that a shadow moving from the corner of your eye? You look, but don’t see anything. No, that’s silly. Mr. Expedition is the one watching you. Of course. That’s all it was

Of course.



II. LEAVE NO STONE UNTURNED

     


The Chosen are a thorough bunch, aren’t they? As they continue to investigate the ruins, they’ll be able to access places like pantries, drawers, closets, and basements that are still roughly intact. Kind of. There are various things in these nooks and crannies: characters will be able to find various sundries like money, or sheer metal, or old dilapidated clothing. Jewelry boxes may still have earrings or necklaces, tool boxes may still have tools inside, things like that. A lot of it is personal, tucked away in storage, waiting for owners who have seemingly not returned. Some of it is useless junk: broken toys, half-disintegrated candy wrappers, and the like.

”You might want to keep those items for later.”


Mr. Expedition says this over the Chosen’s shoulder, but when they turn around, he’s gone again.

What he doesn’t warn for… are the traps. There’s tripwire, and devices on the doors to ensure that they’re not messed with. What kind of traps?

Well, they’re mostly harmless.

Most of the traps are just pranks: trap doors springing open beneath a character's feet, a loud burst of firecrackers upon opening a drawer, pie-in-the-face pranks with pie shells that have long since dried up. There is an endless variety, and nothing causes more than light bruising or startling. What will the Chosen pick up? What traps will they end up springing? Well, that's up to you.




 

THOSE WHO COME AT NIGHT


As Mr. Expedition mentioned earlier, there are some… people hanging around. Or are they people at all? Sometimes it can be as simple as a shadow, a trick of the light...others look as if they’re merely ghosts. Whether the Chosen try to talk to them or not, they don’t say much.

Why me?
Why us?
Why why why why why


It’s nothing that really makes sense to the Chosen… so maybe it’s not that important to interact with them. Right?

As the day gets darker and it turns to night, the figures become more tangible. Their forms become clearer, now: what looks like people with strange but possibly familiar markings running along their skin. They’re probably unnerving enough, with their incoherent speech that just gets louder and louder.But they're not the only concern here: the bigger problem is that something else is becoming more tangible, too. These creatures might have been humanoid, once: they seem to have two arms, two legs, and what looks like a head…but all of them look fuzzy, almost like they're half-there, with indistinct features and black holes where their faces should be. Even if they don't have mouths…they still scream when they attack.




III. DESERT'S HAUNTED

     


These creatures see the fairies—and anyone who might be accompanying them—as a threat, and they react accordingly. The marked humanoids ("Oh, ew, Infected!" Mr. Expedition will hastily explain, if asked), who had barely paid attention to the visitors earlier, turn more hostile at the sound of the screams, almost as if the shadowy mutations are encouraging them to join the attack. Curiously, their markings become more prominent at the sound of the screams, as well. They all seem averse to light, which might be why Mr. Expedition has encouraged the Chosen to stay close to camp. The campfire provides refuge from all of the hostile creatures, but for those enterprising enough to try exploring at night…well, good luck.

"Ah, yep, there they are,"
Mr. Expedition ponders aloud, ducking behind a group of the Chosen. "Now, let's see. What was I supposed to tell you about them? Hmm…something about 'the attack'." And then, just like that, he's gone again.

How helpful.

Chosen who attack the Ghosts will find this to be a futile effort: weapons, magic, and objects lobbed at the creatures are absorbed in the black void of their bodies. Physical attacks with fists and the like are repelled: the Chosen will find themselves thrown several feet away after trying.

The Infected, as Mr. Expedition called them, do not seem to be invulnerable. The Chosen are able to attack and push them back with weapons, magic, and physical attacks, which can prove fatal to them. When they die, their bodies disappear from the field moments after they're struck down.

Both the Ghosts and the Infected are able to hurt the Chosen, tearing at them with claws. The wounds caused by these creatures seem normal enough, but are invulnerable to magical healing, and take a strangely long time to heal…



IV. KNEW THAT'D COME IN HANDY

     


"Aha! I got it!" Mr. Expedition cries, reappearing over the Chosen a few minutes later. "Be nice! Remember the attack! And items have power!" He bows, as if he's made the most helpful announcement in the world, and then disappears again.


So…what does that mean? And why did he wait until now to even say anything?

Chosen that are able to think quickly may remember his words from earlier about holding onto some of the personal items they found in the ruins. They might also remember how some of their ranks had been Branded before, and how selfless acts helped them overcome those struggles. The Infected may stand down when they're held back from hurting others, or given a possession that someone found earlier. If given a personal item—any personal item—from the ruins, they pause their fighting, their faces going blank for a few moments. The markings begin to face, and they collapse on the ground. they're still alive, but unconscious.

The Ghosts are more formidable. They don't have the same reaction to the personal items, but they seem to be strongly affected by acts of protection. Witnessing the Chosen exhibiting these acts of kindness is what ultimately gets a Ghost to stop in its tracks. These creatures are too far gone to revert to a humanoid form, though—if their tastes are met, they simply fade away.




 

THOSE WHO STAYED BEHIND



We get it, not everyone trusts fairies. Those who choose not to go on the expedition to the ruins might find things eerily quiet in Aldrip. There are a few fairies who stay behind and continue to coax the ground back to life, of course—and just as before, they encourage the Chosen to help them do so.
But if they're paying attention, the Chosen might notice that something is amiss. Parts of signs on buildings have blinked out of existence. Some of the local residents of Aldrip act as if they're lagging. Some even flicker in and out of existence…but that's fine, right? Nothing to worry about.

Right?



V. IT'S NOT A BUG, IT'S A FEATURE

     

For those who have stayed behind, there's plenty of work to do in Aldrip and the surrounds. Buildings still sit in disrepair after the last event—haven't the locals been working on that? no? what have they been doing all this time?—and decayed wood and underbrush need to be removed from Pessiria Forest.

Now would be a great time to begin working on building up new things, too: plenty of Chosen have been talking about building homes or dorms to ease the pressure on the Inn, and some of the locals still whisper concerns about what happens if refrigeration fails again. Do they have enough crops to feed everyone, after that giant monster withered so much of the area? Where are you going to put all that debris, anyway? And what about the paths between towns that still lie in disrepair?

Unfortunately, the Chosen are almost entirely on their own for this. The people of Aldrip seem particularly helpless in the face of change, and some even seem to freeze up at the thought of helping out…wait. Are they actually frozen? They're not blinking. Or moving. …Oh, they're fine now.

This is fine!



VI. FUCK IT, WE BALL (WILDCARD)

     

Just because there’s not a prompt for it doesn’t mean that your character’s actions aren’t acceptable. If you wish to do anything that hasn’t been directly addressed by the prompts, leave a message for the mod team to say what your character would do. If you choose to go down this path, note it as a comment on the OOC poll when it goes up, and leave a link to your threads so that we can take all actions into consideration for the next State of the Game.



midlifecryseas: ((48) you ever just maim a guy)

[personal profile] midlifecryseas 2023-07-20 04:53 pm (UTC)(link)
[ Blackbeard hasn't even moved from his knees, just staring at the handle sticking out of his gut. He hears a voice vaguely, thinks it's coming closer with a rush of air, but the whole world has gone blurry and narrowed to just the sight of the leather-wrapped hilt of the knife sticking out of his gut. When he exhales, he can feel the grind of metal on bone. Scraping a rib, he thinks, and looks up helplessly at the stranger who's reaching towards him, and thinks, whoever they are, at least it's not another fucking fairy. ]

Wow, that's really in there.

[ He tries to joke weakly, but his attempt at a laugh backfires as he feels the knife grind against bone again, and then something tear. Suddenly his chest feels tight and full, like drowning, and he coughs, tries not to, and then coughs, ragged and painful. The blood that hasn't shown as more than a glisten on the black leather is bright red on his shaking fingertips, and all in his beard, fuuuuck. Definitely hit the wrong spot. ]
rebellions: (keyword#12428056)

Ragna the Bloodedge | BlazBlue

[personal profile] rebellions 2023-07-20 10:45 pm (UTC)(link)
I. karma's a bitch

[ So now there are even more fairies out there, huh? Technically speaking, Ragna isn't terribly interested in them, but he assumes they must know something about this whole "Chosen" bullshit, so he might as well ask. And by "ask", he obviously means rudely demand answers from them, which ends about as well as one would expect; it quickly escalates into an insult contest between him and the fairies, and it's hard to tell with side is more fed up with the other. ]

Tch, buncha little shits...

[ At this point, Ragna is feeling pretty much done trying to argue with them and tries to leave... only to find that the gravity around him isn't what it used to be, and he begins to float up in the air. ]

What the hell?!

[ The fairies snicker at his distress, clearly having fun watching him flail in panic. It doesn't take a genius to figure out who's behind his current predicament, so Ragna's initial panic is quickly replaced by pure anger. Perhaps someone more reasonable would try apologizing to the magical beings in an attempt to make them undo... whatever they did, but seeing as this is Ragna we're talking about─ ]

Fuck off.

[ Yeah, that's not happening. Guess he'll just hang in the air for a little while. ]

II. why did it have to be ghosts

[ It doesn't come as a surprise that there would be some kind of danger involved in this expedition, and quite frankly, this is way more up Ragna's alley than going through some abandoned houses in search of god knows what. He's been in a bad mood after being dumped in the middle of a scorching hot desert, so having an excuse to beat the crap out of someone is exactly what he needed.

Interestingly enough, he displays vastly different reactions depending on the type of enemy encountered, however: ]


a.

[ Those "Infected" or whatever the fairies call them? Piece of cake. Any of them that approach him find themselves at the receiving end of his blade, and while cutting them down one by one doesn't seem to accomplish much, he sees no reason to try and find a different solution to the problem. Sure, the fact there's seemingly no end to them and they never learn from the fate of their predecessors is a pain, but what else is there to do but to keep destroying them if they keep coming? ]

Get outta my way!

[ This time around, Ragna doesn't even bother drawing his sword; instead, he reaches for the creature with his right arm, which instantly transforms into a beastly, clawed form and he grabs the Infected, lifting it up. The creature trashes in his grip, trying to escape, only to slowly come to a stop and grow limp a moment later. The man lets the corpse go, dropping it to the ground, as his arm returns to its normal shape. ]

... What the hell was that...?

[ He asks no one in particular, looking down at his hand and slowly flexing his fingers. Sure, his Soul Eater worked just as intended, but something about that felt a little... off, just now. He's not entirely sure whether it's his Grimoire acting up, or just the result of being in a different world...

Oh well. The man shrugs, deciding there will be another time and place to figure that one out ─ preferably somewhere without these weird zombie-like things attacking him. ]


b.

[ ... and then there are those other things. The ones that shall not be named. Ones that Ragna would give anything to unsee.

Of course there would be ghosts here. Of course. That's just his luck. Why couldn't it be literally anything else?! Snakes, spiders, hell, he'd take mummies for fuck's sake. But no, it has to be the one thing in the whole wide world that actually scares him.

Ragna has been doing his utmost best to avoid those things, but unsurprisingly, what little remains of his luck eventually, and he finds himself face-to-face with one of the phantoms. ]


... Nope. Nah. Nuh-uh. No. Nein. Non. No way, no how.

[ He quickly spins around, away from the (momentary confused) spirit, and starts walking away. Maybe if he simply ignores it and doesn't acknowledge its existence, it'll just disappear like a bad dream upon waking up? Clinging to that hope is his only solution aside from running for the hills. ]

wildcard

[ Feel free to toss any scenario at me or hit me up for plotting something else if you'd like! ]
grappler: ([117])

[personal profile] grappler 2023-07-21 12:31 am (UTC)(link)
[. . .

she blinks at Kotone in a confused way for a moment, before she reaches her hand up to her.]


Yeah, sure. Here, I'll get you... just grab my hand.

[she's not sure which is more odd, the stick or the fact that she's floating...]
grappler: ([101])

twinkie

[personal profile] grappler 2023-07-21 12:50 am (UTC)(link)
[listen. Vi's poking around nearby, and she hears the sound of a plastic wrapping before she looks up. it's a little awkward, because this is the kid that she tried to beat the shit out of once...

but she's curious.]


What the hell is that?

[at least she's not exactly judgmental...]
caregives: (295)

[personal profile] caregives 2023-07-21 01:05 am (UTC)(link)
Yeah, it is.

[she's not going to beat around that bush, but she looks back up at him.]

Stop talking. If you're going to do anything, you need to lay down so I can fix you before you bleed out.

[Leanne is already starting to pump magic into his side as she says this, the grass around her starting to yellow as she places her hands on his side around his knife to stop the bleeding. at least, until she can get him in a better position for something like this...]
caregives: (285)

i

[personal profile] caregives 2023-07-21 01:06 am (UTC)(link)
[why do people think they should just argue or yell at the fairies? Leanne's watching as yet again someone else ends up in the sky, and she puts her hands on her hips as she looks up at him.]

I don't think continuing to cuss them out is going to help anything.

[she's. just saying...]
emet_sulk: (28 I had high hopes for you)

[personal profile] emet_sulk 2023-07-21 02:44 am (UTC)(link)
His brow furrows deeper as he pries open the back. She's not wrong. The technology does seem out of place compared to their surroundings. Having seen a myriad of cultures in various stages of advancement, he knows there is usually an inclination towards a certain style of building when a people begin to rely on technology.

He pauses his work to stare out at the ruins. "Mayhap those who once lived here were brought here forcibly as we were. Did we not bring with us relics of our own stars?"
emet_sulk: (19 now listen carefully)

[personal profile] emet_sulk 2023-07-21 02:50 am (UTC)(link)
[ He narrows his eyes and slowly lowers his hand. Once upon a time, he would have taken such declarations at face value.

...He will give them the benefit of doubt for now. A tiny bit. Who knows what sort of rabble this 'Expiation' has dragged in. ]


What are you doing skulking about then?
emet_sulk: (50 you are a mistake)

[personal profile] emet_sulk 2023-07-21 03:02 am (UTC)(link)
"Gladly!" he snaps back. "If you would stop putting your hands where they aren't needed!" He may not have suffered physical hurt but the blow to his pride had no such softening. He manages to roll off her awkwardly in the end, tumbling into the sand with a curse.

With enemies approaching however, he forgoes complaining further in favour of getting back on his feet. "Just my luck, that these things are resistant to magic," he growls.
baldrshand: Talking seriously in wintery clothing (But none of them permanently.)

[personal profile] baldrshand 2023-07-21 03:03 am (UTC)(link)
Like... a catbox?

[A box for cats to live in? Wait--no--like the boxes people in Aldrip have for their pet cats to relieve themselves in? Ethlyn looks around. Apart from there being sand everywhere, she doesn't think she sees a resemblance.

She's not sure she was really supposed to hear that, either. On reflection in seems like Ange was talking to herself. Ethlyn applies herself to the second idea instead.]


I would have thought he meant some kind of heirloom, or records, but he said the area needs to be recovered. [She runs her fingers over a tabletop, leaving trails in the dust.] Do we need to reclaim it, somehow? Plant a flag, or the like?
ticket218: (♣ 13)

[personal profile] ticket218 2023-07-21 03:05 am (UTC)(link)
Hoping not to alarm you, but that's clearly a moot point.

[ The tiny head of a fairy pops up from behind the wall, fully showing themselves before the man speaking does. He's rather flashily dressed to be wandering around in the desert but it doesn't seem to be bothering him too much, keeping his hands fully in view while the little fairy friend opts to hide behind the man, just enough for their disapproving face to still be visible. Or maybe they're mirroring Emet's. Hard to say. ]

More broadly, I'm searching the ruins like everyone else. This area's one I haven't happened to look through yet.

May I ask what it is you've found?
emet_sulk: (53 damn you hero)

[personal profile] emet_sulk 2023-07-21 03:10 am (UTC)(link)
[ There's just something incredibly infuriating about being caught off-balance by a supposed enemy. Emet-Selch is only glad that he doesn't also have to shake off their helping hand. ]

--Says the man brandishing a sword regardless. You cannot possibly believe you can hold these fiends back.
emet_sulk: (26 halfway to becoming a monster)

[personal profile] emet_sulk 2023-07-21 08:17 am (UTC)(link)
[ A shrug. ]

It may surprise you to know that, confined to this mortal shell as I am right now, I am subject to its rather feeble constitution.

[ He ambles a little closer, circling around to see what she is fiddling with. ]

Is that a watch you've found?
mooglebow: (i have realized)

[personal profile] mooglebow 2023-07-21 09:07 am (UTC)(link)
[He'll find that someone's helping him sit up, giving him a quick glanceover. Doesn't look like he's hurt, but...]

I can heal if you need it. Are you sure you're all right, even if you've had worse?

[She doesn't mind sticking around either, just to make sure he stays, well, upright.]
laserguy: (oh god)

[personal profile] laserguy 2023-07-21 02:42 pm (UTC)(link)
[When you're enamored with a twinkie, you sort of pay less attention to your surroundings. Or mostly, when you're a hungry teenager, you have a one track mind. As such, he doesn't notice Vi until she speaks up.

He visibly startles and nearly drops the snack, but he manages to keep a hold on it before abruptly turning around--]


Holy shit you're that one girl!

[Scott's mouth open as he points the twinkie over at her, recalling their fight from not too long ago. He... thinks that it's not entirely her fault, since a lot of people were acting really weird and shit, but he also doesn't know her. Maybe she really is a crazy bitch!! As such, he looks a little tense while also trying his best not to look scared.

...He really doesn't want to fight her again. Scott hopes that she's normally chill.]
strength_of_will: (01 Smile)

[personal profile] strength_of_will 2023-07-21 04:02 pm (UTC)(link)
"My god's benediction." He flashes her a quick smile before turning his gaze back to the encroaching ghosts. "With her gift I can grant you resistance to poison or miasma these ghosts might have. I don't expect ghosts to be able to poison someone but it would still be best to stay close. I would like to try to send them on first before resorting to arms."

There are quite a number of ghosts however and William cannot hope to take care of them all at once. Sending off the dead is not a quick process.
baldrshand: Riding on a horse with her staff (Riding high ride with zeal.)

[personal profile] baldrshand 2023-07-21 05:07 pm (UTC)(link)
[The alarmed shout catches Ethlyn's attention immediately, and she bolts for the source--not heeding the threat of any traps herself. Her senses, overwhelmed with terrible memories, fail to distinguish a shout of genuine danger from one of mere startlement.

She skids to a halt when she sees Emet-selch standing there, looking uninjured except perhaps to his dignity as flakes of dessicated pie scatter around him.]


What--er--what just happened? Are you all right?
grappler: ([112])

[personal profile] grappler 2023-07-21 07:11 pm (UTC)(link)
"Excuse me? You're the one who crashed into me!"

At least he gets off enough so that she can get up too, brushing herself off as she looks over at him. "Yeah, and they fucking hate physical blows too. Isn't that great?"

They were close enough that the light from the fire was keeping the worst of it away, but still. Vi hates feeling like she's useless in any given situation.
grappler: ([168])

[personal profile] grappler 2023-07-21 07:13 pm (UTC)(link)
Ah... hi.

[she'd been hoping he didn't remember that, one way or another. she awkwardly waves at him though, trying to put on her most innocent smile.

even though she's... not exactly innocent, either. whatever.]


Yeah. About that... sorry about all that bullshit last time we met. That wasn't really me.
rebellions: I DARE YOU (say it to my face)

[personal profile] rebellions 2023-07-21 07:37 pm (UTC)(link)
[ Ragna scoffs at this (obviously useless in his humble opinion) piece of advice, folding his arms ─ or at least trying to, but it's kind of hard when you're floating in the air with no control and having trouble even staying upright? So please, appreciate his attempts to communicate how unhelpful he finds her comment. ]

It's not like it can make things any worse, either.

[ Famous last words... ]
likethestars: (9)

[personal profile] likethestars 2023-07-21 08:08 pm (UTC)(link)
Is that so? [ She doesn't sound entirely convinced. ]

A watch, is that what this is? [ It's a strange device to her, one that reminds her a little of the Allagan Tomestones.

After a moment the text once again appears, floating in the air in front of her. It takes her a second before she frowns, realizing it to be the same words as before.
] It seems this is all its capable of.
caregives: (pic#16384328)

[personal profile] caregives 2023-07-22 12:15 am (UTC)(link)
I wouldn't jinx yourself.

[she knows she's being unhelpful. but with all of his shouting and everything, she feels like he kind of deserves it.]

If they could make you float, who knows what else they could do?
nullificates: (Default)

[personal profile] nullificates 2023-07-22 02:10 pm (UTC)(link)
(it's a fair approach to dazai, because that's exactly how his internal affairs are. today, however, was not a day where he slept proper, but then again, when does he ever? it's with a yawn that he looks at the bearded a man, nodding in approval to the hair. suits the man, he thinks, and-- another yawn.)

Who wakes up with fairies on their backyard and doesn't come see... I want to go back... Normal night, though...
nullificates: (o92)

[personal profile] nullificates 2023-07-22 02:12 pm (UTC)(link)
(he could totally help, but much like a cat, he sits on top of the door, stretching arms above him. there's a little lock there he can easily pick, but first, business.)

Vivi? Ah, dearest! A belladona like no other! Aha, what did you do to end up here, so I don't repeat it?! How is it down there?! Did you find anything?
nullificates: (d37)

[personal profile] nullificates 2023-07-22 02:15 pm (UTC)(link)
(the desire to just flick the mosquito, meaning fairy, is in the back of his mind, but he doesn't do it. instead, he puts his hands up in a stance of innocence and follows, only to hear the cutest voice in the world, from the cutest adult in the world! ah, he kneels, knocking on the wood beneath his feet.)

Oh, you are here, Sig? I'd definitely love to come see you! Take a nap in there! I don't mind the itsy bitsy spiders!

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